Path: AerospaceUtils/Coord
% Altitude of the nearest point to a sphere. Type IntersectPlanet for a demo. -------------------------------------------------------------------------- Form: h = IntersectPlanet( r1, r2, a ) -------------------------------------------------------------------------- ------ Inputs ------ r1 (3,n) Position vector 1 r2 (3,m) Position vector 2 a (1,1) Radius of the planet ------- Outputs ------- h (n,m) Minimum altitude of vector --------------------------------------------------------------------------
Common: General/DeBlankLT Common: Graphics/NewFig Common: Graphics/PltStyle Common: Graphics/XLabelS Common: Graphics/YLabelS Common: Graphics/ZLabelS
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