CoordinateFrameFromUV:

Path: Common/Transform

% Computes a transformation matrix from the frame
 u is defined n a frame in which u is the z-axis and the other axes 
 form an orthogonal set.
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   Form:
   b = CoordinateFrameFromUV( u )
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   ------
   Inputs
   ------
   u              (3,1)  Unit vector

   -------
   Outputs
   -------
   b              (3,3)  Transformation matrix

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Children:

Math: Linear/Cross
Math: Linear/Unit

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