quat:

Path: Common/@quat

% Create an object of class quat. You can input:
   4-by-1 matrix - assumed to be a quaternion
   3-by-1 matrix - assumed to be an array of angles
   3-by-3 matrix - assumed to be a transformation matrix
--------------------------------------------------------------------------
   Form:
   q = quat( x )
--------------------------------------------------------------------------

   ------
   Inputs
   ------
   x       (4,1) Quaternion
           (3,3) Matrix
           (3,1) Array of angles

   -------
   Outputs 
   -------
   q      (1,1) Object of class  quaternion.

--------------------------------------------------------------------------

Children:

Common: Classes/@quat/ctranspose.m
Common: Classes/@quat/get.m
Common: Classes/@quat/matrix.m
Common: Classes/@quat/mtimes.m
Common: Classes/@quat/quat.m
Common: Classes/@quat/scalar.m
Common: Classes/@quat/vector.m
Common: Quaternion/Mat2Q
Common: Transform/Eul2Q
Common0: Classes/@quat/ctranspose.m
Common0: Classes/@quat/get.m
Common0: Classes/@quat/matrix.m
Common0: Classes/@quat/mtimes.m
Common0: Classes/@quat/quat.m
Common0: Classes/@quat/scalar.m
Common0: Classes/@quat/vector.m
Common1: Classes/@quat/ctranspose.m
Common1: Classes/@quat/get.m
Common1: Classes/@quat/matrix.m
Common1: Classes/@quat/mtimes.m
Common1: Classes/@quat/quat.m
Common1: Classes/@quat/scalar.m
Common1: Classes/@quat/vector.m
Common2: Classes/@quat/ctranspose.m
Common2: Classes/@quat/get.m
Common2: Classes/@quat/matrix.m
Common2: Classes/@quat/mtimes.m
Common2: Classes/@quat/quat.m
Common2: Classes/@quat/scalar.m
Common2: Classes/@quat/vector.m

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