Path: Common/@transmat
% Create an object of class transMat. You can input: quat 3-by-1 matrix - assumed to be an array of angles 3-by-3 matrix - a transformation matrix transmat will orthogonalize the matrix automatically. -------------------------------------------------------------------------- Form: m = transmat( x ) -------------------------------------------------------------------------- ------ Inputs ------ x (:,:) Quaternion (3,3) Matrix (3,1) Array of angles ------- Outputs ------- m (1,1) Object of class transMat. --------------------------------------------------------------------------
Common: Classes/@transmat/ctranspose.m Common: Classes/@transmat/get.m Common: Classes/@transmat/mtimes.m Common: Classes/@transmat/quaternion.m Common: Classes/@transmat/transmat.m Common: Transform/Eul2Mat Common0: Classes/@transmat/ctranspose.m Common0: Classes/@transmat/get.m Common0: Classes/@transmat/mtimes.m Common0: Classes/@transmat/quaternion.m Common0: Classes/@transmat/transmat.m Common1: Classes/@transmat/ctranspose.m Common1: Classes/@transmat/get.m Common1: Classes/@transmat/mtimes.m Common1: Classes/@transmat/quaternion.m Common1: Classes/@transmat/transmat.m Common2: Classes/@transmat/ctranspose.m Common2: Classes/@transmat/get.m Common2: Classes/@transmat/mtimes.m Common2: Classes/@transmat/quaternion.m Common2: Classes/@transmat/transmat.m
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