Path: Imaging/Optics
% Apply the vector form of the law of reflection. The incoming ray points at the surface. ------------------------------------------------------------------------ Form: u2 = ReflectionLaw( u1, n ) ------------------------------------------------------------------------ ------ Inputs ------ u1 (3,1) Incoming ray n (3,1) Normal ------- Outputs ------- u2 (3,1) Reflected ray ------------------------------------------------------------------------ Reference: Hanrahan, P. "Refraction" ------------------------------------------------------------------------
Math: Linear/Unit
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