Path: Orbit/OrbitManeuver
% Convert an acceleration vector into a thrust quaternion. Type AccelToThrustAndQ for a demo. -------------------------------------------------------------------------- Form: [thrust, q] = AccelToThrustAndQ( a, m, u ) -------------------------------------------------------------------------- ------ Inputs ------ a (3,:) Acceleration vector(s) m (1,1) Mass (kg) u (3,1) Thruster unit force vector in the body frame ------- Outputs ------- thrust (1,:) Thrust q (4,:) Quaternion --------------------------------------------------------------------------
Common: CommonData/SwooshWatermark Common: General/CellToMat Common: General/MatToCell Common: General/Watermark Common: Graphics/NewFig Common: Graphics/Plot2D Common: Graphics/PltStyle Common: Quaternion/QForm Common: Quaternion/QTForm Common: Quaternion/U2Q Math: Geometry/Perpendicular Math: Linear/Cross Math: Linear/Dot Math: Linear/DupVect Math: Linear/Mag Math: Linear/Unit
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