Path: Orbit/OrbitControl
% Compute accelerations for a point to point trajectory. -------------------------------------------------------------------------- Form: [dVDT, dVDTR, dV] = DiscreteTrajectoryToDeltaV( p, vMag ) -------------------------------------------------------------------------- ------ Inputs ------ p (3,:) Points vMag (1,1) Steady velocity ------- Outputs ------- dVDT (3,:) Accelerations at each node dVDTR (3,1) Radial acceleration at each node dV (3,:) Velocity change at each node --------------------------------------------------------------------------
Common: CommonData/SwooshWatermark Common: General/CellToMat Common: General/MatToCell Common: General/Watermark Common: Graphics/NewFig Common: Graphics/Plot2D Common: Graphics/PltStyle Common: Graphics/TimeLabl Math: Linear/Dot Math: Linear/Mag Math: Linear/Unit
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