DiscreteTrajectoryToDeltaV:

Path: Orbit/OrbitControl

% Compute accelerations for a point to point trajectory.
--------------------------------------------------------------------------
   Form:
   [dVDT, dVDTR, dV] = DiscreteTrajectoryToDeltaV( p, vMag )
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   ------
   Inputs
   ------
   p            (3,:)     Points
   vMag         (1,1)     Steady velocity

   -------
   Outputs
   -------
   dVDT         (3,:)     Accelerations at each node
   dVDTR        (3,1)     Radial acceleration at each node
   dV           (3,:)     Velocity change at each node

--------------------------------------------------------------------------

Children:

Common: CommonData/SwooshWatermark
Common: General/CellToMat
Common: General/MatToCell
Common: General/Watermark
Common: Graphics/NewFig
Common: Graphics/Plot2D
Common: Graphics/PltStyle
Common: Graphics/TimeLabl
Math: Linear/Dot
Math: Linear/Mag
Math: Linear/Unit

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