OrbMnvrInsertion:

Path: Orbit/OrbitManeuver

% Computes the delta-V to insert into a planetary or lunar orbit.
 The maneuver is done instantaneously. The default mu is for the
 Earth's moon.

 Type OrbMnvrInsertion for a lunar insertion demo.
--------------------------------------------------------------------------
   Form:
    deltaV = OrbMnvrInsertion( r, v, rT, vT, rP, i, mu, qCToP )
--------------------------------------------------------------------------

   ------
   Inputs
   ------
   r           (3,1)  Spacecraft position in central body frame
   v           (3,1)  Spacecraft velocity in the central body frame
   rT          (3,1)  Planet position in the central body frame
   vT          (3,1)  Planet velocity in the central body frame
   rP          (1,1)  Perigee altitude (km)
   i           (1,1)  Planet orbit inclination (rad)
   mu          (1,1)  Gravitational parameter (Moon is the default)
   qCToP       (4,1)  Quaternion from central body to planet fixed frame

   -------
   Outputs
   -------
   deltaV      (3,1)  Vector velocity change in the central body frame

--------------------------------------------------------------------------

Children:

AC: ACData/ACTConstants
Orbit: OrbitCoord/RPRA2AE
Orbit: OrbitCoord/SLR
Orbit: OrbitMechanics/RVOrbGen
SC: BasicOrbit/CP2I
SC: BasicOrbit/E2M
SC: BasicOrbit/E2Nu
SC: BasicOrbit/M2E
SC: BasicOrbit/M2EApp
SC: BasicOrbit/M2EEl
SC: BasicOrbit/M2EHy
SC: BasicOrbit/Nu2E
SC: BasicOrbit/Nu2M
SC: BasicOrbit/Period
SC: BasicOrbit/RV2El
SC: BasicOrbit/RVFromKepler
SC: BasicOrbit/VOrbit
SC: SCData/sCTConstants
Common: CommonData/Constants
Common: CommonData/SwooshWatermark
Common: CommonData/xSplashSmall
Common: Database/Constant
Common: General/CellToMat
Common: General/DeBlankLT
Common: General/DeleteCell
Common: General/MatToCell
Common: General/Watermark
Common: Graphics/Axis3D
Common: Graphics/Mesh2
Common: Graphics/NewFig
Common: Graphics/Plot2D
Common: Graphics/Plot3D
Common: Graphics/PltStyle
Common: Graphics/TimeLabl
Common: Graphics/XLabelS
Common: Graphics/YLabelS
Common: Graphics/ZLabelS
Common: Quaternion/QForm
Math: Linear/Cross
Math: Linear/DupVect
Math: Linear/Mag
Math: Linear/Unit

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