Path: SC/Environs
% Computes albedo from a texture map.
Works with any Matlab compatible image file format.
Functions to convert texture maps to albedo may be supplied in the form
alpha = fun( textureMap );
textureMap is a Matlab generated format using the Matlab imread function.
textureMap = imread( fileName );
Type DistributedAlbedo for a demo of an Earth orbiting satellite. It
compares the results with EarthAlb.
See also AlbedoFromTextureMap.
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Form:
q = DistributedAlbedo( action, d )
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Inputs
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action (1,:) 'initialize' or 'update'
d (1,1) If 'initialize'
.planetFile (1,:) Name of the planet file
.cloudFile (1,:) Name of the cloud file
.planetFun (1,:) Name of the planet function
.cloudFun (1,:) Name of the cloud cloud function
.alphaAve (1,1) Default alpha (0.34 is the default );
.radius (1,1) Planet radiust
.planet (1,:) Planet name
If 'update'
.r (3,:) Satellite position
.jD (1,:) Julian date
.flux (1,:) Solar flux (W/m^2)
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Outputs
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q (1,:) Flux (W/m^2)
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SC: BasicOrbit/Period SC: BasicOrbit/RVFromKepler SC: Environs/AlbedoFromTextureMap SC: Environs/EarthAlb SC: Ephem/ECIToPlanet SC: Ephem/SunV1 Common: Graphics/Plot2D Common: Time/FindSolsticeOrEquinox Math: Linear/Dot Math: Linear/DupVect Math: Linear/Mag Math: Linear/Unit
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