Path: SCPro/ProSensors
% Computes the pixel map intensity. The default intensity is 1/(1 + s*r^2) where r is the distance from the point source center. The output is normalized so that the sum of all pixels is 1. You can supply your own function. The intensity function is called as @intensityFun( r, s ) where s is scale factor Type IntensityDistribution for a demo -------------------------------------------------------------------------- Form: m = IntensityDistribution( 'initialize', n, m, w, s, fun ) m = IntensityDistribution( 'update', p ) -------------------------------------------------------------------------- ------ Inputs ------ action (1,:) 'initialize' or 'update' 'initialize' n (1,1) Rows m (1,1) Columns w (1,1) Pixel width s (1,1) Scale factor @intensityFun (1,1) Pointer to the intensity function 'update' p (2,:) Points ------- Outputs ------- 'initialize' none 'update' m (n,m) Pixel array --------------------------------------------------------------------------
Common: General/DeBlankLT Common: Graphics/NewFig Common: Graphics/PltStyle Common: Graphics/XLabelS Common: Graphics/YLabelS Common: Graphics/ZLabelS
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