Path: SCPro/Landers
% Landing force in the body frame. Cancels gravity and adds velocity damping. This is effectively and inelastic collision with a large body. -------------------------------------------------------------------------- ------- Inputs ------- x (:,1) State vector [r;v;q;w] (km,km/s,,rad/s) t (1,1) Time (unused) (s) d (1,1) Data structure for the simulation .mass (1,1) Vehicle mass (kg) .hLanding (1,1) Altitude at which to apply forces (km) .rP (1,1) Planet radius (km) .mu (1,1) Gravitational parameter (km^3/s^2) .damping (1,1) Velocity damping factor ------- Outputs ------- force (3,1) Force (N) torque (3,1) Torque (Nm) (Always zero) --------------------------------------------------------------------------
AC: ACData/ACTConstants SC: SCData/sCTConstants Common: CommonData/Constants Common: CommonData/xSplashSmall Common: Database/Constant Common: General/DeleteCell Common: Quaternion/QForm Math: Linear/Mag
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