LandingForce:

Path: SCPro/Landers

% Landing force in the body frame. 

   Cancels gravity and adds velocity damping. This is effectively and
   inelastic collision with a large body.

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   -------
   Inputs
   -------
   x       (:,1)	State vector [r;v;q;w] (km,km/s,,rad/s)
   t       (1,1)	Time (unused) (s)
   d       (1,1)	Data structure for the simulation
                   .mass     (1,1) Vehicle mass (kg)
                   .hLanding (1,1) Altitude at which to apply forces (km)
                   .rP       (1,1) Planet radius (km)
                   .mu       (1,1) Gravitational parameter (km^3/s^2)
                   .damping  (1,1) Velocity damping factor

   -------
   Outputs
   -------
   force   (3,1)   Force (N)
   torque  (3,1)   Torque (Nm) (Always zero)

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Children:

AC: ACData/ACTConstants
SC: SCData/sCTConstants
Common: CommonData/Constants
Common: CommonData/xSplashSmall
Common: Database/Constant
Common: General/DeleteCell
Common: Quaternion/QForm
Math: Linear/Mag

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