Path: SCPro/ProAttitude
% Calculate the alignment quaternion while applying constraints Rotate about an axis to align "ua" as close as possible to target "ut" with constraint that the angle between a rotated u1 vector and a fixed u2 vector be greater than minSep Type QRotateToAlignWithCon for a demo -------------------------------------------------------------------------- Form: [qRot,ub,rotAngle,sepAngle,angleRange,sepCon,sepBnd,sep0,rot0] = ... QRotateToAlignWithCon( axis, ua, ut, u1, u2, minSep ) -------------------------------------------------------------------------- ------ Inputs ------ axis (3,1) Axis of rotation ua (3,1) Vector to align ut (3,:) Target vector to be aligned with u1 (3,N) Vector u1. Constraint is: acos( Dot(u1,u2) ) >= minSep u2 (3,:,N) Vector u2. minSep (1,N) Keep angle between u1 and u2 greater than minSep. ------- Outputs ------- qRot (4,:) Quaternion that rotates ua to ub about axis ub (3,:) Vector achieved after rotation rotAngle (1,:) Angular rotation about the axis sepAngle (1,:) Separation angle between ub and ut angleRange (:,2) Range of valid rotation angles sepCon (1,N) Separation angle between u1 and u2 --------------------------------------------------------------------------
Common: CommonData/SwooshWatermark Common: General/CellToMat Common: General/MatToCell Common: General/Watermark Common: Graphics/Coordinates Common: Graphics/NewFig Common: Graphics/Plot2D Common: Graphics/PlotAngleRange Common: Graphics/PltStyle Common: Quaternion/QForm Math: Geometry/AngleSepFromRotation Math: Geometry/FindValidAngleRange Math: Geometry/InsideAngleRange Math: Geometry/MergeAngleRange Math: Linear/Cross Math: Linear/Unit Math: Trigonometry/LinearSinCosToQuadCos Math: Trigonometry/SolveLinearSinCos
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