Path: SpacecraftEstimation/StellarEphem
% Compute gravitational light deflection.
Since version 3.
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Form:
p1 = LightDef( p, e, q )
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Inputs
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p (3,1) Vector from observing body to observed body
e (3,1) Vector from sun
q (3,1) Vector to observed body from sun
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Outputs
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p1 (3,1) Corrected p
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References: Siedelmann, P., ed. (1992). Explanatory Supplement to the
Astronomical Almanac, University Science Books,
Mill Valley, CA, 136-137.
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Math: Linear/Mag
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