Path: Common/Graphics
% Create a polygonal mesh from a surface of revolution. The origin is always [0;0;0] and the surface is symmetric about z. -------------------------------------------------------------------------- Form: [s, n, a] = MeshSOR( fZOfR, nTheta, nR, rMax ) -------------------------------------------------------------------------- ------ Inputs ------ fZOfR (1,:) String giving the function. For example 'r.^2' or 'cos(r)' nTheta (1,1) Number of divisions in theta nR (1,1) Number of divisions in r rMax Maximum radius ------- Outputs ------- s (3,:) Position vectors to the geometric center of each polygon n (3,:) Surface normals of each polygon a (1,:) Area of each polygon --------------------------------------------------------------------------
Common: General/DeBlankLT Common: Graphics/Axis3D Common: Graphics/NewFig Common: Graphics/PltStyle Common: Graphics/Polygon Common: Graphics/XLabelS Common: Graphics/YLabelS Common: Graphics/ZLabelS Math: Linear/Cross Math: Linear/DupVect Math: Linear/Mag
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