Path: Common/ComponentModels
% Generate a tube with bends If nB is zero it will not smooth the bends. Type TubeWithBends for a demo. -------------------------------------------------------------------------- Form: [v, f] = TubeWithBends( r, p, nB, nC ) -------------------------------------------------------------------------- ------ Inputs ------ r (1,1) Radius of the tube p (3,:) Location of center points nB (1,1) Number of divisions at bends (should be odd) nC (1,1) Number of circumferential divisions ------- Outputs ------- v (:,3) Vertices f (:,3) Faces --------------------------------------------------------------------------
SC: BasicOrbit/RVFromKepler Common: CommonData/SwooshWatermark Common: ComponentModels/Box Common: General/CellToMat Common: General/DeBlankLT Common: General/MatToCell Common: General/Watermark Common: Graphics/DrawVertices Common: Graphics/NewFig Common: Graphics/Plot2D Common: Graphics/Plot3D Common: Graphics/PltStyle Common: Graphics/TimeLabl Common: Graphics/XLabelS Common: Graphics/YLabelS Common: Graphics/ZLabelS Common: Quaternion/Q2Mat Common: Quaternion/QTForm Common: Quaternion/U2Q Math: Geometry/Perpendicular Math: Linear/Cross Math: Linear/Dot Math: Linear/DupVect Math: Linear/Mag Math: Linear/Unit Math: MathUtils/Odd
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