Path: CubeSat/MissionPlanning
% Package orbit data into a structure for use in PlaybackOrbitSim. For the sensor cone FOV, pitch and azimuth angles: you may supply any one of them as either a scalar or a vector with the same number of points as the time vector. Since version 8. -------------------------------------------------------------------------- Form: object = PackageOrbitDataForPlayback( jD0, t, r, v, coneFOV, conePitch, coneAzimuth, inputFrame ) -------------------------------------------------------------------------- ------ Inputs ------ jD0 (1,1) Julian date epoch. t (1,N) Time vector. Seconds from epoch. r (3,N) Position history of orbit. v (3,N) Velocity history of orbit. coneFOV (1,:) Cone field of view (rad) conePitch (1,:) Cone pitch from nadir (rad) coneAzimuth (1,:) Cone azimuth from north (rad) inputFrame (:) Frame of r,v inputs. 'ECI' or 'EF' ------- Outputs ------- object (:) Data structure array of simulated objects in orbit See PackageOrbitDataForPlayback.m. Fields are: rEF: [3xN double] Earth fixed position (km) vEF: [3xN double] Earth fixed velocity (km/s) lat: [1xN double] Latitude (rad) lon: [1xN double] Longitude (rad) h: [1xN double] Altitude (km) coneFOV: [1xN double] Cone field of view (rad) conePitch: [1xN double] Cone pitch from nadir (rad) coneAzimuth: [Nx1 double] Cone azimuth from north (rad) coneAxis: [3xN double] Cone axis in Earth-fixed frame swathX: [NxP double] Swath curve, Earth-fixed x-coord. swathY: [NxP double] Swath curve, Earth-fixed y-coord. swathZ: [NxP double] Swath curve, Earth-fixed z-coord. swathLat: [NxP double] Swath curve, latitude swathLon: [NxP double] Swath curve, longitude See also: PlaybackOrbitSim.m --------------------------------------------------------------------------
AerospaceUtils: Coord/ECEFToLLA AerospaceUtils: Coord/ECIToEF CubeSat: MissionPlanning/RapidSwath SC: BasicOrbit/E2M SC: BasicOrbit/Nu2E SC: BasicOrbit/Nu2M SC: BasicOrbit/OrbRate SC: BasicOrbit/Period SC: BasicOrbit/RV2El SC: BasicOrbit/RVFromKepler Common: CommonData/SwooshWatermark Common: ComponentModels/Box Common: ComponentModels/Cone Common: ComponentModels/Frustrum Common: General/CellToMat Common: General/DeBlankLT Common: General/MatToCell Common: General/Watermark Common: Graphics/Axis3D Common: Graphics/DrawVertices Common: Graphics/Ellipsd Common: Graphics/Map Common: Graphics/NewFig Common: Graphics/Plot2D Common: Graphics/Plot3D Common: Graphics/PltStyle Common: Graphics/TimeLabl Common: Graphics/TitleS Common: Graphics/XLabelS Common: Graphics/YLabelS Common: Graphics/ZLabelS Common: Quaternion/AU2Q Common: Quaternion/QForm Common: Quaternion/QMult Common: Quaternion/QTForm Common: Quaternion/U2Q Common: Time/DTSToDTA Common: Time/Date2JD Common: Time/JD2T Common: Time/T2JD Math: Geometry/Perpendicular Math: Linear/Cross Math: Linear/Dot Math: Linear/DupVect Math: Linear/Mag Math: Linear/Unit
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