Path: AerospaceUtils/ComponentModels
% Generate vertices and faces for a wing.
The wing span is in the z direction. You enter the leading and trailing edge
locations as a function of z, which is the span direction.
x is along the fuselage direcion.
Type Wing for a demo.
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Form:
[v, f] = Wing( xLE, xTE, z, lERatio, taper, tOC, angle )
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Inputs
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xLE (1,:) Leading edge position
xTE (1,:) Trailing edge position
z (1,:) Spanwise position
lERatio (1,1) Leading edge x to y ratio bigger gives more pointed
edge
taper (1,1) Ratio of root to tip
tOC (1,1) Thickness to chord ratio
angle (1,1) Rotates model about x by this angle
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Outputs
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v (:,3) Vertices
f (:,3) Faces
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Common: ComponentModels/Extrude Common: Graphics/DrawVertices Math: Trigonometry/CosD
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