Wing:

Path: AerospaceUtils/ComponentModels

% Generate vertices and faces for a wing.

 The wing span is in the z direction. You enter the leading and trailing edge
 locations as a function of z, which is the span direction. 
 x is along the fuselage direcion.

 Type Wing for a demo.

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   Form:
   [v, f] = Wing( xLE, xTE, z, lERatio, taper, tOC, angle )
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   ------
   Inputs
   ------
   xLE        (1,:) Leading edge position
   xTE        (1,:) Trailing edge position
   z          (1,:) Spanwise position
   lERatio    (1,1) Leading edge x to y ratio bigger gives more pointed
                    edge
   taper      (1,1) Ratio of root to tip
   tOC        (1,1) Thickness to chord ratio
   angle      (1,1) Rotates model about x by this angle

   -------
   Outputs
   -------
   v          (:,3)  Vertices
   f          (:,3)  Faces

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Children:

Common: ComponentModels/Extrude
Common: Graphics/DrawVertices
Math: Trigonometry/CosD

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