CalibrationCube:

Path: Imaging/Calibration

% Create a calibration cube for lens calibration.
 The cube is an n by n array of squares on the +x, +y and +z faces of the
 cube. The squares are w by w. The squares are placed so that the
 squares are evenly distributed on each face. For calibration the camera
 should be place along the [1;1;1] unit vector. You might have adjust
 the point-of-view in the demo to not get triangles instead of squares.

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   Form:
   p = CalibrationCube( w, r, n )
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   ------
   Inputs
   ------
   w       (1,1)    Width of square
   r       (1,1)    Width of the cube
   n       (1,1)    Square array is n by n

   -------
   Outputs
   -------
   p       (3,:)    Points

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Children:

Common: CommonData/SwooshWatermark
Common: ComponentModels/Box
Common: General/DeBlankLT
Common: General/Watermark
Common: Graphics/DrawVertices
Common: Graphics/NewFig
Common: Graphics/PltStyle
Common: Graphics/XLabelS
Common: Graphics/YLabelS
Common: Graphics/ZLabelS
Math: Linear/Mag

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