LunarOrbitInsertion:

Path: Missions/LunarMission

% Computes parameters for a lunar orbit insertion.
 Computes the total velocity change, the vector direction for the burn
 and the duration of the burn. This always burns in the direction of the
 velocity error. You should approach the moon in the right direction
 so that the resulting orbit is achieved.

 If your input is elements dR must be part of the orbit track otherwise
 it won't work. The moon relative position must be at the point in the
 orbit specified by the mean anomaly.

 Type LunarOrbitInsertion for a demo.

--------------------------------------------------------------------------
	Form:
	[deltaV, uECI, tBurn] = LunarOrbitInsertion( hLunarOrbit, dR, dV, mI, uE, thrust )
--------------------------------------------------------------------------

   ------
   Inputs
   ------
   hLunarOrbit	(1,:)	Perigee altitude or lunar orbital elements
   dR          (3,1)	Relative position vector at start (km)
   dV          (3,1)	Relative velocity vector at start (km/s)
   mI          (1,1)	Initial mass (kg)
   uE          (1,1) Exhaust velocity (m/s)
   thrust      (1,1) Thrust (N)

   -------
   Outputs
   -------
   deltaV  (1,1)   Velocity change (km/s)
   uECI    (3,1)   Vector for burn
   tBurn   (1,1)   Burn duration (sec)

--------------------------------------------------------------------------

Children:

AC: ACData/ACTConstants
Orbit: OrbitCoord/AE2RPRA
Orbit: OrbitCoord/RARP2A
Orbit: OrbitCoord/RPRA2AE
SC: BasicOrbit/CP2I
SC: BasicOrbit/E2M
SC: BasicOrbit/E2Nu
SC: BasicOrbit/El2RV
SC: BasicOrbit/M2E
SC: BasicOrbit/M2EApp
SC: BasicOrbit/M2EEl
SC: BasicOrbit/M2EHy
SC: BasicOrbit/M2Nu
SC: BasicOrbit/M2NuPb
SC: BasicOrbit/Nu2E
SC: BasicOrbit/Nu2M
SC: BasicOrbit/RV2El
SC: BasicOrbit/VOrbit
SC: SCData/sCTConstants
Common: CommonData/Constants
Common: CommonData/SwooshWatermark
Common: CommonData/xSplashSmall
Common: Database/Constant
Common: General/CellToMat
Common: General/DeBlankLT
Common: General/DeleteCell
Common: General/DispWithTitle
Common: General/MatToCell
Common: General/Watermark
Common: Graphics/Mesh2
Common: Graphics/NewFig
Common: Graphics/Plot2D
Common: Graphics/PltStyle
Common: Graphics/XLabelS
Common: Graphics/YLabelS
Common: Graphics/ZLabelS
Math: Linear/Cross
Math: Linear/DupVect
Math: Linear/Mag
Math: Linear/Unit

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