Path: Propulsion/Rocket
% Computes the inertia and inertia derivative for a solid rocket. Assumes a uniform density. Also assumes that the inner surface is a cylinder. Burning is on the entire inside surface. mDot must be negative. Type SolidRocketInertia for a demo Since version 8. -------------------------------------------------------------------------- Form: [i, iDot, bDot] = SolidRocketInertia( mDot, a, b, rho, h ) -------------------------------------------------------------------------- ------ Inputs ------ mDot (1,1) Mass time derivative a (1,1) Outer radius b (1,1) Inner radius rho (1,1) Density h (1,1) Length ------- Outputs ------- iDot (3,3) Inertia derivative i (3,3) Inertia bDot (1,1) Derivative of the inner radius --------------------------------------------------------------------------
Common: CommonData/SwooshWatermark Common: General/CellToMat Common: General/MatToCell Common: General/Watermark Common: Graphics/NewFig Common: Graphics/Plot2D Common: Graphics/PltStyle
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