LowThrustTimeToTransfer:

Path: Missions/AsteroidProspector

% Compute the time to transfer each element from initial to target value.

   Type LowThrustTimeToTransfer for a demo.
   
   Since version 2014.1
--------------------------------------------------------------------------
   Form:
   [dT,dT0,dTT,elDot0,elDotT] = LowThrustTimeToTransfer( el0, elT, aMax, mu )
--------------------------------------------------------------------------

   ------
   Inputs
   ------
   el0           (1,6)       Initial Keplerian elements [a,i,W,w,e,M]
   elT           (1,6)       Target Keplerian orbital elements
   aMax          (1,1)       Acceleration bound (km/sec^2)
   mu            (1,1)       Gravitational constant (km^3/sec^2)

   -------
   Outputs
   -------
   dT            (5,1)       Approx. time to transfer each element (sec)
   dT0           (5,1)       Time to transfer each element at el0  (sec)
   dTT           (5,1)       Time to transfer each element at elT  (sec)
   elDot0        (5,:)       Element rates over one orbit at el0 (*/sec)
   elDotT        (5,:)       Element rates over one orbit at elT (*/sec)

--------------------------------------------------------------------------
   See also: GVEDynamics, GVEGuidance
--------------------------------------------------------------------------

Children:

AC: ACData/ACTConstants
Missions: AsteroidProspector/GVEGuidance
Orbit: OrbitCoord/OrbElemDiff
Orbit: OrbitMechanics/GVEDynamics
SC: BasicOrbit/CP2I
SC: BasicOrbit/E2Nu
SC: BasicOrbit/El2RV
SC: BasicOrbit/M2E
SC: BasicOrbit/M2EApp
SC: BasicOrbit/M2EEl
SC: BasicOrbit/M2EHy
SC: BasicOrbit/M2Nu
SC: BasicOrbit/M2NuPb
SC: SCData/sCTConstants
Common: CommonData/Constants
Common: CommonData/SwooshWatermark
Common: CommonData/xSplashSmall
Common: Database/Constant
Common: General/CellToMat
Common: General/DeleteCell
Common: General/DispWithTitle
Common: General/MatToCell
Common: General/Watermark
Common: Graphics/NewFig
Common: Graphics/Plot2D
Common: Graphics/PltStyle
Common: Graphics/TimeLabl
Math: Linear/Cross
Math: Linear/DupVect
Math: Linear/Unit
Math: Trigonometry/WrapPhase

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