FFEccHexahedronGeometry:

Path: FormationFlying/Guidance

% Geometric goals for a hexahedron
 Compute the geometric goals for a formation that achieves a hexahedron shape
 at a given true anomaly in an eccentric reference orbit. The hexahedral
 configuration has 5 points and forms two stacked tetrahedra -- one pointing
 up, the other pointing down.

--------------------------------------------------------------------------
   Form:
   g = FFEccHexahedronGeometry( nu, d, eul )
--------------------------------------------------------------------------

   ------
   Inputs
   ------
   nu          (1)  True anomaly where hexahedron occurs
   d           (1)  Length of each side
   eul        (3,1) Euler angles defining the orientation
   -------
   Outputs
   -------
   g           (.)  Geometric goals data structure
   
--------------------------------------------------------------------------

Children:

AerospaceUtils: Coord/ECIToEF
FormationFlying: EccDynamics/FFEccDH
FormationFlying: EccDynamics/FFEccGoals
FormationFlying: EccDynamics/FFEccProp
FormationFlying: EccDynamics/FFEccRMat
FormationFlying: EccDynamics/FFEccYExt
EccDynamics: Derivatives/FFEccDDY
EccDynamics: Derivatives/FFEccDY
FormationFlying: Transformation/FFEccGoals2Hills
FormationFlying: Utility/Hexahedron
FormationFlying: Utility/Nu2TimeDomain
FormationFlying: Utility/NuDot
FormationFlying: Visual/FFEccAnalyzeShape
Plotting: GUI/AnimationGUI
Plotting: Help/HelpSystem
Plotting: Utilities/InitializeAxes
SC: Ephem/SunV1
Common: CommonData/SwooshWatermark
Common: ComponentModels/Box
Common: ComponentModels/Cone
Common: ComponentModels/Frustrum
Common: General/CloseFigure
Common: General/DeBlankLT
Common: General/GetNewTag
Common: General/Watermark
Common: Graphics/AddView
Common: Graphics/AddZoom
Common: Graphics/Axis3D
Common: Graphics/CameraControls
Common: Graphics/DrawVertices
Common: Graphics/Ellipsd
Common: Graphics/Map
Common: Graphics/NewFig
Common: Graphics/PltStyle
Common: Graphics/SliderBar
Common: Graphics/TitleS
Common: Graphics/XLabelS
Common: Graphics/YLabelS
Common: Graphics/ZLabelS
Common: Quaternion/QForm
Common: Quaternion/QTForm
Common: Quaternion/U2Q
Common: Time/DTSToDTA
Common: Time/Date2JD
Common: Time/JD2000
Common: Time/JD2T
Common: Time/T2JD
Common: Transform/Eul2Q
Common: Transform/RotMat
Math: Geometry/Perpendicular
Math: Linear/Cross
Math: Linear/Dot
Math: Linear/DupVect
Math: Linear/Mag
Math: Linear/Unit
Math: Solvers/NewtRaph
Math: Trigonometry/CosD
Math: Trigonometry/SinD
Math: Trigonometry/WrapPhase

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