Path: FormationFlying/Coord
% Demonstrate the RotateState function Demonstrate the RotateState function by rotating the specified geometric state through a variety of phase angles, then animate the resulting motion. All states should follow the same elliptical motion, but have different phases on the ellipse. Since version 7. ------------------------------------------------------------------------- Form: RotateStateDemo( geom, n ); ------------------------------------------------------------------------- ------ Inputs ------ geom (.) Geometric goal set (optional) n (1) Number of rotated states to compute (optional) ------- Outputs ------- none ------------------------------------------------------------------------- See also RotateState, ViewRelativeMotion ------------------------------------------------------------------------- % -------------------------------------------------------------------------- Copyright (c) 2003 Princeton Satellite Systems, Inc. All rights reserved. --------------------------------------------------------------------------
AerospaceUtils: Coord/ECIToEF FormationFlying: Coord/CirclePhase FormationFlying: Coord/EllipsePhase FormationFlying: Coord/GetHillsMats FormationFlying: Coord/RotateState FormationFlying: DataStructures/Geometry_Structure FormationFlying: Transformation/AbsRelECI2Hills FormationFlying: Transformation/DeltaElem2Hills FormationFlying: Transformation/Goals2DeltaElem FormationFlying: Transformation/Goals2Hills FormationFlying: Transformation/Hills2DeltaElem FormationFlying: Visual/ViewRelativeMotion Orbit: OrbitCoord/Alfriend2El Orbit: OrbitCoord/El2Alfriend Orbit: OrbitCoord/SLR Orbit: OrbitMechanics/RVOrbGen Plotting: GUI/AnimationGUI Plotting: Help/HelpSystem Plotting: Utilities/InitializeAxes SC: BasicOrbit/CP2I SC: BasicOrbit/E2M SC: BasicOrbit/E2Nu SC: BasicOrbit/M2E SC: BasicOrbit/M2EApp SC: BasicOrbit/M2EEl SC: BasicOrbit/M2EHy SC: BasicOrbit/M2Nu SC: BasicOrbit/M2NuPb SC: BasicOrbit/Nu2E SC: BasicOrbit/Nu2M SC: BasicOrbit/OrbRate SC: BasicOrbit/RV2El SC: Ephem/SunV1 Common: CommonData/SwooshWatermark Common: ComponentModels/Box Common: ComponentModels/Cone Common: ComponentModels/Frustrum Common: General/CellToMat Common: General/CloseFigure Common: General/DeBlankLT Common: General/GetNewTag Common: General/MatToCell Common: General/Watermark Common: Graphics/AddView Common: Graphics/AddZoom Common: Graphics/Axis3D Common: Graphics/CameraControls Common: Graphics/DrawVertices Common: Graphics/Ellipsd Common: Graphics/Map Common: Graphics/Mesh2 Common: Graphics/NewFig Common: Graphics/Plot2D Common: Graphics/PltStyle Common: Graphics/SliderBar Common: Graphics/TimeLabl Common: Graphics/TitleS Common: Graphics/XLabelS Common: Graphics/YLabelS Common: Graphics/ZLabelS Common: Quaternion/QForm Common: Quaternion/QTForm Common: Quaternion/U2Q Common: Time/DTSToDTA Common: Time/Date2JD Common: Time/JD2000 Common: Time/JD2T Common: Time/T2JD Common: Transform/RotMat Math: Geometry/Perpendicular Math: Linear/Cross Math: Linear/Dot Math: Linear/DupVect Math: Linear/Mag Math: Linear/Unit Math: Trigonometry/CosD Math: Trigonometry/SinD Math: Trigonometry/WrapPhase
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