Path: Common/ControlGUI
% Create an Eigenstructure GUI plug in. Typing EigenstructurePlugIn is the same as EigenstructurePlugIn('initialize'); -------------------------------------------------------------------------- Form: x = EigenstructurePlugIn( action, modifier, hFig, position, callback ) -------------------------------------------------------------------------- ------ Inputs ------ action (1,:) Action 'initialize', 'update' modifer (1,:) Modifier to the action or data structure if intialization hFig (1,1) Handle to the figure or if 'update' radio button handles position (1,4) [left bottom width height] callback (1,:) Callback string when something has changed in this gui ------- Outputs ------- x (1,1) The tag if action is 'initialize' --------------------------------------------------------------------------
ACPro: Help/HelpSystem Common: Classes/@statespace/and.m Common: Classes/@statespace/close.m Common: Classes/@statespace/connect.m Common: Classes/@statespace/eig.m Common: Classes/@statespace/get.m Common: Classes/@statespace/getabcd.m Common: Classes/@statespace/getsub.m Common: Classes/@statespace/isempty.m Common: Classes/@statespace/mtimes.m Common: Classes/@statespace/plus.m Common: Classes/@statespace/series.m Common: Classes/@statespace/set.m Common: Classes/@statespace/statespace.m Common: CommonData/SwooshWatermark Common: Control/Append Common: Control/C2DZOH Common: Control/C2DelZOH Common: Control/CButter Common: Control/Delay Common: Control/DispG Common: Control/EVAssgnC Common: Control/EigEval Common: Control/FResp Common: Control/FRespG Common: Control/GND Common: Control/GSS Common: Control/Gen2nd Common: Control/Integral Common: Control/JLQOF Common: Control/JLQTOF Common: Control/JLQTWOF Common: Control/LQC Common: Control/LeadLag Common: Control/MSR Common: Control/ND2SS Common: Control/Notch Common: Control/PDDesign Common: Control/PID Common: Control/PIDMIMO Common: Control/PILeaky Common: Control/PWM Common: Control/Parallel Common: Control/QCE Common: Control/QCR Common: Control/Riccati Common: Control/S2Damp Common: Control/SS2ND Common: Control/SVPlot Common: Control/Series Common: Control/SizeABCD Common: Control/SteadyS Common: Control/Step Common: Control/TrnsZero Common: Control/WPZ Common: Control/WReson Common: Control/ZFresp Common: Control/ZOH Common: ControlGUI/AddOuterLoop Common: ControlGUI/AssembleBlock Common: ControlGUI/AssemblePlant Common: ControlGUI/BlockDiagramPlugIn Common: ControlGUI/ControlDesignGUI Common: ControlGUI/DualListPlugIn Common: ControlGUI/EmptyBlock Common: ControlGUI/EmptySISO Common: ControlGUI/LQPlugIn Common: ControlGUI/MapIOPlugIn Common: ControlGUI/SISOListPlugIn Common: ControlGUI/SISOPlugIn Common: FileUtils/FindDirectory Common: FileUtils/GetFileRoot Common: GUIs/TabBox Common: General/CellToMat Common: General/CloseFigure Common: General/CloseIfHandle Common: General/DeBlankLT Common: General/DeleteCell Common: General/DeleteIfHandle Common: General/GetCurrentGUIObject Common: General/GetListString Common: General/GetNewTag Common: General/IsVersionAfter Common: General/MatToCell Common: General/SaveStructure Common: General/StringMatch Common: General/StringToTokens Common: General/Watermark Common: Graphics/DrawImage Common: Graphics/LogLimit Common: Graphics/NewFig Common: Graphics/Plot2D Common: Graphics/PltStyle Common: Graphics/TextS Common: Graphics/TimeLabl Math: Analysis/DLyapG Math: Analysis/LyapG Math: Analysis/Pade Math: Analysis/SubPoly Math: Linear/ColCompR Math: Linear/DelLZ Math: Linear/DupVect Math: Linear/Factorl Math: Linear/IsZero Math: Linear/Mag Math: Linear/RowCompU Math: MathUtils/Odd Math: Solvers/LSSVD
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